HI Sven, thanks for this - I edited the source code and was able to stop and restart the rotation plus get the impact damage velocity also...CC physics are looking better than ever...
Hi Sven - thanks for this - work well actually - better than my own version.
I notice using the physics engine of CC has issues with low ledges getting stuck on from the ground....and terrain walking is not smooth....any suggestions ??
I'm current looking at the source code but might actually be an issue with bullet physics maybe ??
Nice game you have there. I have made many games but not with CC. I need these technologies before i can start making a game.. i need AI / pathfinder/ elevators/doors/weapons / turrets /maybe networking/ cameras / lasers / mines and so on.. i make components that i will use in my real game in future- also i share some of these components that i have made so other people can use them in their games also or learn from it.
plz check my games+ am gonna release my first 3D game soon...keep in touch... and if u wanna collab or just contact... here my discord: sussy_cat_dev </>#2544
← Return to project
Comments
Log in with itch.io to leave a comment.
HI Sven, thanks for this - I edited the source code and was able to stop and restart the rotation plus get the impact damage velocity also...CC physics are looking better than ever...
Hi Sven - thanks for this - work well actually - better than my own version.
I notice using the physics engine of CC has issues with low ledges getting stuck on from the ground....and terrain walking is not smooth....any suggestions ??
I'm current looking at the source code but might actually be an issue with bullet physics maybe ??
Why not have a go at fixing this also yourself ?
Hi, i havent used CC physics ..just once i played with it. Will check it out later..
i dont have studio version so cant see the code but probably its fixable.
Yeah, your probably right, I just don't have time for that at the moment.
Source code in located on Github if you wanted to have a look and the files I notice that affect the physics walking is:
CFlaceAnimatorCollisionResponse.cpp - line 200 - 234 (approx)
Thank you. This is much better than the object dragging effect of ambiera! I will implement this technology into my game, OK?
Your welcome. Yes its OK for you to use it in your game.
well! My game is released!
https://bulletchain.itch.io/mist
By the way, you are obviously very skilled. Why not develop a game but constantly develop new technologies? The game you make will be great!
Nice game you have there.
I have made many games but not with CC. I need these technologies before i can start making a game.. i need AI / pathfinder/ elevators/doors/weapons / turrets /maybe networking/ cameras / lasers / mines and so on.. i make components that i will use in my real game in future- also i share some of these components that i have made so other people can use them in their games also or learn from it.
i'll check ur game out!
plz check my games+ am gonna release my first 3D game soon...keep in touch... and if u wanna collab or just contact... here my discord: sussy_cat_dev </>#2544